Useful for quick fights when you want quick burst. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. Mind Flay damage increased by 20%. Hex is a staple Warlock spell that deals extra damage on successful attacks. Cast Mind Flay instead of Mind Spike while DP is on the enemy target so that MS does not remove it. Priests have enjoyed the unique experience of being sought after in Season 2 of Mythic+ due to. This as a whole declutters the filler rotation which is good in that sense. Unfortunately blizzard brought it back…but put it into the talent tree…so now to justify spending the talent points on that…it has to be stronger than flay…. 2 Class Set 2pc Developer note from the offical 10. 19% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 70%. Generates 6 Insanity. 25Cast Mind Flay: Insanity if available. Hotfix (2023-06-26): Damage increased by 10%. . So yeah mind spike is bad, as in it's literally the worst thing conceived by a human. Lasts 6 sec. Yes, it absolutely is. Mind Flay damage increased by 15 percent (this includes Mind Flay: Insanity, but not the proc from Idol of C’Thun). Next best are Holy Fire and Smite (spell damage depending), finally Mind Flay for both dps and DPM (This changes with talents and rotation. That cannot change till they remowe it from the tree. Mind Spike: Insanity damage reduced by 11% and generates 6 Insanity (was 8). There’s a case of too many and too little. It feels good to have insanity. I personally en…Im getting a little concerned with the number of active abilities shadow priests are getting in dragonflight. You know its going to happenIn some quick testing, I found my best damage on single target came from a build which was juggling both Mind Flay and Mind Spike casts, which is perfect, in my opinion. Gedankenschinden and Mind Spike are only two no-CD single-target damage spells. It was a mistake to ever think it should be apart of normal gameplay and used all the time. patch notes: Button bloat: Shadow has more rotational abilities than most other specializations. Generates 12 Insanity over the duration. You know its going to happenIn some quick testing, I found my best damage on single target came from a build which was juggling both Mind Flay and Mind Spike casts, which is perfect, in my opinion. 12 insanity between sear and mind flay, and you only get the TH. Lasts 20 sec. This is useful if. Mind Spike is a priest ability learned at level 44 for those with the Shadow specialization. As a Shadow Priest, Mind Flay will become your most oft used offensive ability. It got like 7 buffs and boom many liked how it played. Mind Spike damage increased by 20%. Invest on one or the other gameplay, not both. Demography-tichondrius. But again like I said on Tuesday shadows priest changes completely, mind spike actually replaces mind flay and you are more of a caster class than a channeler cast. 75 seconds for 3 seconds, consuming 25 Insanity per tick and will not be castable with less than 50 Insanity. Scorching Ray makes three attacks, for up to 3 chances to trigger additional damage from Hex. use void form with if you want to play mindflay. In a future build, Mind Sear will tick every 0. Generates 16 Insanity over its duration (was 12). Mind Flay also generates 18 Insanity over its duration, 3 Insanity per tick. Before Mind Spike appeared to be the default AoE filler interacting with Psychic Link, which was fine by me. Thus it has always been. Mind Spike is a Shadow priest talent. It is shadow and frost. It's also very useful on Deathwing. Addons used: Weakauras: The entire center group is Weakauras and includes all the Spells, the Insanity bar and the Castbar and everything else you can think of. Can accumulate up to 2 charges. Maybe all rng with procs of other things like Mind. I have a tough time believing it, though. 1. Shadow Priest Talent Trees in Dragonflight Season 3 Dragonflight brought with it huge changes to talents, bringing new talent trees to life and allowing vast customization with them. This is honestly convoluted as hell. 0 shadow was fun, there were too many players crying for a full redesign though when it was undertuned when all they needed to address was mind flay vs mind spike and shadow crash. . According to the Priest discord taking flay over spike is a 1-3% DPS loss in most situations. they could make a choice - mind flay vs spike, could allow forking tree with 2 different playstyles one fast with spikes, another slower with flay. And Shadow changes like Mind Flay/Mind Spike damage and Insanity tuning, Deathspeaker bug fixes and Surge of Insanity tuning. Mind Spike should also replace Mind Flay per your suggestion for sure. There aren't many amazing Divination spells that are level 2 or above, and the only damaging one is- you guessed it- Mind Spike. Love that build. 21Fully deplete all Mind Blast charges unless Mind Devourer is active. One huge drawback is the style of play. What was a bad spell in Cata is now somehow ever worse in MoP. EDIT: Actually don't think that what I said above is the case. god shadow feels awful to play after the patch. Learn how to use this in our class guide. It also increases the damage of Mind Flay and Mind Spike by 10%. 10. Buttons feel worthless. Mind Sear should be further down the left part of the tree for a dot-oriented playstyle. Mind blast and mind spike were always small animations on the target. I only use it on instant for burst to build into instant mindblast. That means you can skip it if you'd like to, and there won't be a super noticeable difference. 4 Piece Priest Shadow 10. Crypto If the argument is having both Mind Flay and Mind Spike available at the same time creates a situation where sometimes you use one and sometimes you use the other… then that alone is reason enough to not have Mind Spike replace Mind Flay because you would use both as they both have unique enough reasons to use one over the other. use mind flay as a filler Don't bother with mind spike to keep it simple. Think about it, mind flay was shadows character for literal expansions, and now that talent is completely obselete numbers wise. Mind’s Eye vs Distortion Reality The purpose of Distortion Reality is to prolong the Devouring Plague debuff thus increases the damage via Mastery: Shadow Weaving, Insidious Ire and Phantasmal Pathogen. This was already done at the beginning of Dragonflight and every player gravitated towards the better dps option, which was mind spike at the time. It’s always been part of our core toolkit and I think it serves a great purpose as it frees up those “moments” during its use for us to look around for opportunities to use our other toolkit utility abilities like Mind Control, Shackle, Psychic Scream, Vampiric. Improved pathing in the general tree. But all of the builds I tested did quite similar damage, which is great as well. Anyway, I was in BH yesterday and after the fight one of the other members was trashing my rotation even though I had done more dps than him and the other spriestMind Spike damage reduced by 6%. That’s cool it’s still here. Spending insanity is higher prio than using your insanity flay procs i believe. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5 percent damage variance. A few thoughts on mind spike vs SW:I Keep in mind these numbers are estimates. 848% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. They went from being a rare occurrence to being in almost 70% of the groups for high keys. Shadow is wonderful, easy damage. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing [ 352. After all, if the DoT doesn't have time to get off a couple ticks, it's a. /use [nochanneling:Mind Flay] Mind Flay Wand (Spammable) - Allows you to spam the wand button without it cancelling. Mind Spike now replaces Mind Flay. Priests have enjoyed the unique experience of being sought after in Season 2 of Mythic+ due to the dependence on utility spells like Mass Dispel and Mind. You can insert any available ability here, the point being you are pressing something. All processes are up, no cooldowns which to care of--Mind Flay damage increased by 15% (this includes Mind Flay: Insanity, but not the proc from Idol of C’Thun). Please report the post above if it breaks one of our >rules<. simc","path":"profiles/Tier29/T29_Death_Knight_Blood. Rayneon-illidan May 3, 2023, 4:19pm #4. Mind Flayers start off their lives as mindless little tadpoles that swim around in the Elder Brain’s pool. Avoid mind flay until 28+ at a minimum, since rank 1 is weak, and rank 2 is weaker than a good wand. Now you may say hey numbers schumbers. Every time last that, you can essentially cast Mind Spike + your 1st level spell of choice for the same 2nd level slot. 094 sec and Mind Blast take 1 sec and do 10126. If there is a movement where the above-explained stutter stepping does not cover it entirely, the second most ideal way to deal with movement is to use some ability while moving. This prefers targets without. Long explaination: I used mind_spike,if=pet. And Shadow changes like Mind Flay/Mind Spike damage and Insanity tuning, Deathspeaker bug fixes and Surge of Insanity tuning. Patch 10. IN PVE - Trash is pointless, and now that our dots scale with crit and haste, casting a few dots on adds during a fight like Death Whisper, and then mind blasting, flaying, and deathing them is often enough. Mind Spike: Insanity damage reduced by 11% and generates 6 Insanity (was 8). It provides a quick nuke to use in situations where time is of the essence, such as when the priest has to swap targets frequently. The Mind Flay bug—for those who know what it is and thus care about this post—was a deep-woven bug in the game programming that took the devs some time to fix. Learn how to use this in our class guide. 24Cast Mind Spike: Insanity if available. {"payload":{"allShortcutsEnabled":false,"fileTree":{"profiles/Tier29":{"items":[{"name":"T29_Death_Knight_Blood. Icy Veins - News and detailed class guides. I personally en…Psychic Link - Mind Blast, Mind Flay, and Mind Spike deal 15% of its their damage to all other targets afflicted by your Vampiric Touch within 40 yards. Felt really hectic and engaging. This is actually unnecessary button bloat. Every 2 casts of Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Haven't had the chance to experience the practical application of. Mind Spike also increases the critical strike chance of your next Mind Blast on the target by 30%. Better mind flay focused talents. We’re working to reduce this by having Mind Spike replace Mind Flay and removing Mind Sear. Aquagosa. Does not apply to PvP Combat. Hit: 58 (10d10 + 3) piercing damage. Aside the low damage mind spike has another problem. You can't get a surge proc. This will tell the creator that they have to use "Smite" to get Mind Flay to work. $2. AOE is actually not that bad if you prioritize MB for the cleave. 1 Class Set 4pc: Devouring Plague damage increased by 15%. Increases the damage of Mind Flay and Mind Spike by 10%. Lasts 10 sec. Can be used while sitting. Snozbeary-malganis 28 June 2019 10:20 #11. Mind Flay 300 more DPS if clip right on tick second and same if tick all three. Spike is just a random cast with basically 0 aesthetics. Rezt-stormscale May 3, 2023, 4:08pm #3. In the Priest Talents category. 5 sec. Ascended Blast, Ascended Nova, Devouring Plague, Holy Fire, Holy Nova, Holy Word: Chastise, Mind Flay, Mind Spike, Mindgames, Mindgames, Purge the Wicked, Smite, Unholy Nova, Unholy Transfusion, Void Torrent Modifies Damage/Healing Done +10%: Inescapable Torment Modifies Damage/Healing Done +46%: Flash Heal Modifies. We don’t have plans to make major changes to either spell for Dragonflight launch, but they will be on our radar for the future. It's also very useful on Deathwing. Allow Aura On Level Scale. Mind Spike vs Mind Flay For every Shadow Priest build you have the option between Mind Spike being your primary filler spell, or keeping it as Mind Flay . [Mind Spike] x3,4 8. For the time being, this seems to spell the demise of Mind Spike for burst damage. if enemies will die too quickly for. e. Mind sear was honestly better with searing nightmare. Dark Ascension, Voidform with something emulating the extension mechanic, Mind Spike, Surge of Darkness, Shadowy Insight, Mind Flay: Insanity, even a version of Shadow's Cataclysm mastery Shadow Orbs appears in this new version of the spec. Plater: Nameplate Addon (A good nameplate addon is probably the most important addon you can have as a Shadow Priest, or any spec that have to handle. Cast Mind Flay and Mind Spike as filler spells; Shadow Priest PvP Burst Rotation Shadow's burst rotation is almost entirely instant except for Mindgames. 2 Priest Patch Notes + Tier Sets. we’ve lost so many things that made the spec flow. Playing the burst style entails pumping as much damage into your Vampiric Embrace as possible. Icy Veins - News and detailed class guides. As mentioned above it can be used when locked out of shadow 3. You also play Mind Flay: Insanity so you still need to cast flay to use those after every plague cast. Upcoming 10. 2022: Made some parts of the rotation around Mind Blast easier to read. I have a tough time believing it, though. Well my leveling/quest rotation doesn’t actually use it more. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Shadow had mind blast and mind spike procs throughout MoP and WoD, also the “proc” you get after casting devouring plague isn’t a proc. My friend is the same. Dragonflight Mythic+ Talent Builds for Shadow Priest 4. Would be great if mind spike was acctually an enjoyable button to press but it’s caca-doodoo. These options are extremely close together. WoWNoob Discord - Same community, different platform. Mind Spike also now replaces Mind Flay when taken, reducing the number of filler spells Shadow has and greatly simplifying its Single Target rotation. The changes to Mind Spike working with all Mind Flay related talents and outright replacing the spell make it fit more cleanly into our kit. so you are supposed to use this in place of mind flay, which is your spammable/filler, but only in certain situations. Scrambling for every 0. Mind Spike: Holy Word: Chastise: Holy Nova: Purge the Wicked: Void Torrent: Devouring Plague: Inescapable Torment: Mindgames: Holy Fire: Mind Flay: Vampiric Touch. Hey everyone! 🙂 I have just picked up Shadow Priest and I’m absolutely loving it. Mind flay vs Drain life. For single target, always use MF Insanity per DP. Use Shadow Crash if you are using this talent and the target is stunned or cannot move. It feels so lack luster. Shadow is wonderful, easy damage. Generates 12 Insanity over the duration. Something to keep in mind if you are newish to spriest in DF. Spamming Mind Spike will do about as much damage as casting Mind Flay on a target afflicted with Shadow Word: Pain. 1 patch you can reduce the cost of casting by 15% of it's already low cast, becoming extremely mana efficient as far as damage output goes. But thats not a bad thing. Crits from Mind Spike and Mind Flay reduce Shadow fiend , Mind blast and Mind Spike reduce mind games cooldown , Mind Blast can proc a free Devouring Plague , i find it really fun to play. However, with MoP, the Shadow Mastery Mastery: Madness acts to add extra ticks to Mind Flay, directly increasing its damage (but not. active this was anywhere from 700-400 dps loss depending on reforging. Interrupt this whenever another spell becomes available. I've done it countless times. This ability is straight up weird and should. . Surge of Insanity is a guaranteed proc after casting DP. How to Recruit Major Spike Scallion. World of Warcraft ForumsI’ve read them and don’t feel like its a good direction for the class. Allow Class Ability Procs. cause non-instant Mind Spike to trigger Glyph of Mind Spike on the Priest, reduce cast time of next Mind Blast within 9 sec by 50%, stack for 2 times. 19Cast Mind Spike: Insanity. For fights such as the Spine of Deathwing in Dragon Soul, Vampric Embrace helps relieve your party members of the healing debuff faster. And man is it kinda weird to play. From Darkness Comes Light is good for it tho, especially in terms of pvp and mobility (which. Then, after DP is cast, you hold down the shift key (while still holding ctrl). 9. Mind Spike does not make any attacks, and does not trigger Hex. Mind Spike is a shorter cast and is easier to fit into windows where the rotation is busy and less punishing if you have to. I don’t know. You can read all changes to 10. That’s really weird. BrilliantMachine2726. The number of spells/rotation spriest has is intimidating at first glance. Flay is actually better than spike next tier because we need the talent points to reach stuff for the tier set and the changes to insanity procs meant we don’t clip the flays as much. I haven’t had a chance to get on my priest but the patch notes say mind spike has replaced mind flay. Cast Shadow Word: Death while Mindbender is active and the target has equal to or less than 20% health. Developer note from the offical 10. That X being either DP, or a tick of flay if you can’t cast DP yet. The two biggest differences are the addition of Mind Spike as an optional Single Target filler spell to replace Mind Flay, as well as the removal of as an AoE spender. Current SIMC is holding 1 charge of mind blast and using the Mind Spike Insanity and then using Mind Blast to stop it from capping. Buttons feel worthless. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5 percent damage variance. Then letting your mana regen while your. (That can scale, and give me higher spell slots). Pretty sure they'll still use Mind Flay at least to refresh their SWP dot. Use any procs of Surge of Insanity with Mind Flay: Insanity. For this reason it is suggested you take Mind Spike if you are looking for overall damage. Namely the idea that the caster knows the location of the target for the duration of the spell. Allow While Banished Aura State. 2. The buff lasts for 10 seconds, so don't use it right away if you're capped on MB. But here's a compromise: make a glyph that allows Shadow Word: Pain to stay on the target when we use Mind Spike. Two tick 11430 and take 1. Point is to make it clear that Mind Spike is simply a tool for a specific type of situation that belongs outside the normal gameplay loop. There is no using voidform. It also provides the priest with a. Mind spike pushed to a branch on the tree instead of being in the core is a great choice. As for mind flay, the talent choice mind flay: insanity means you can use it after Devouring Plague as it’s quicker, does more damage, and builds more insanity than regular mind flay. Generate Insanity with Mind Blast, Void Bolt, Mind Spike, Mind Flay; Spend Insanity with Devouring Plague for Single-Target or Mind Sear for more than 3 targets. Mind Spike damage is now increased by 25% in PvP combat (was reduced by 25%). It feels so lack luster. you should never be pressing mind flay. 75 seconds for 3 seconds, consuming 25 Insanity per tick and will not be castable with less than 50 Insanity. (Maybe I’m wrong?) Now, it is possible that, with perfect gear, the spec plays very differently and you naturally do not overcap because all the other spells go on. Mind spike would be your casted filler spell when you have nothing better to do. IDGAF about balance, if Mind Spike is available and it isn’t optimal to channeling mind flay, I’d still use Mind Spike. So the clock is ticking, and raid testing has begun. Then feedback was taken. Mind Spike damage increased by 15%. Mind Spike and Mind Melt are roughly 3-5% better than Mind Flay builds depending on the setup. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and. Mind Blast deals 30% more damage and generates 4 additional insanity. Think about it, mind flay was shadows character for literal expansions, and now that talent is completely obselete numbers wise. Mind flay is an objectively better filler spell for mobility / not turreting than mind spike. ) Get shadow focus, imp. Mind Spike damage is now increased by 25% in PvP combat (was reduced by 25%). So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. We prepared dedicated. That's ok for me, Shadow Priests dps is quite fine. We also have. Valdivion-malganis. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and. Cast Mind Blast whenever available to generate Insanity. Plater: Nameplate Addon (A good nameplate addon is probably the most important addon you can have as a Shadow Priest, or any spec that have to handle. For the time being, this seems to spell the demise of Mind Spike for burst damage. Drain life looks much better; Mind blast vs Shadow bolt. I’m having the same issue, and I have over the 50 instanity required to cast. Mind spike and mind flay are mostly fillers with nearly the same function. use void form with if you want to play mindflay. There's so many combinations available which never existed back then, which is exciting, and. I really don't. In the Priest Specialization Abilities category. 2 - 瞬发 - Increases the damage of your Shadow Word: Pain, Vampiric Touch, [Shadow Word: Void][Mind Blast], Mind Flay, Mind Sear, Void Eruption, Void Bolt, and Devouring Plague by 精通%. Building 3 shadow orbs and. They were super overpowered earlier this season but they are definitely much more in line now, and I’m saying this because I feel like Shadow is generally one of the more fun specs to play vs when its good But they are nerfing PI, MD, Mind Flay: Insanity(and also Mind Spike: Insanity) and they nerfed their defensives this current patch All of these. For this reason it is suggested you take Mind Spike if you are looking for overall damage. well you were wrong. If the target's Mind Trauma debuff is removed by any source (dispels, duration ending), the Priest loses that amount of stolen haste. Shadow: Casting Mind Flay while your target is affected by your Devouring Plague causes your Mind Flay to deal 33% additional damage per orb consumed by Devouring Plague. Mind spike feels very awkward to use right now, even considering the bug. So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. shadow_fiend. I also hear there is heavy pvp happening in the Beta as well. There's no luck involved in proccing it It doesn't have anything to do. Like MB, mind flay insanity, devouring plague, swd, voidtorrent. 08 Nov. Lasts 6 sec. Dr_Fish_99 • 13 days ago Surge of Insanity is a guaranteed proc after casting DP. Vasharaah-moon-guard. Dispel Magic enemy buffs. Both are lame but still Shadow bolt at least has a projectile. Something to keep in mind if you are newish to spriest in DF. While Mind Spike is the stronger of the two options, it's only by a few percent. I think that changes depending on build though. 1. Your Mind Flay, Mind Spike, and Void Torrent damage increase the damage of your periodic Shadow effects by 1%, stacking up to 5 times. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the. 18Cast Void Torrent. Deathspeaker increases the damage of Shadow Word: Death by 10% in. I am moderately geared at an ilvl of 349 and I am specced and glyped in a way that supports the Mind Spike rotation. Dark Evangelism can now also be triggered by Mind Spike. casting in general regardless of the form is not optimal in pvp. We’re working to reduce this by having Mind Spike replace Mind Flay and removing Mind Sear. Shield, Mind Blast, SW:P, Wand to death. 0 (2023-05-02): Damage increased by 9% and now replaces [Mind Flay. Deathspeaker increases the damage of Shadow Word: Death by 10% in PvP combat (was 25%). I have a hard time believing that Surge of Insanity is not thought about in the rotation. Spam Sear + SN as you would without voidform, just do way way more damage. Additionally it blurs the lines of when to use Mind Flay and when to use Mind Spike. Devouring Plague transforms your next Mind Flay into Mind Flay: Insanity. Thus it has always been. Options with this build: Mind Flay version: Drop Mind Spike and Mind Melt . Mind Spike Mind Spike Mind Flay and Mind Blast deal 5% more damage Shadow (Level 10)Cast Mind Blast on cooldown. Blizzard, it is not the 1st of April yet! Please tell us that this is another of your out of seasons Aprils fools jokes! I still find it hard to believe what Blizzard is planning to do to SP. Wowpedia. 0. Mind Spike and fully channeled Mind Flays grant 1 stacks of Mind Trauma and fully channeled Void Torrents grant 3 stacks of Mind Trauma. mind flay and void torrent are counted as dots. They went from being a rare occurrence to being in almost 70% of the groups for high keys. Shadow had mind blast and mind spike procs throughout MoP and WoD, also the “proc” you get after casting devouring plague isn’t a proc. Mind Spike: Insanity damage increased by 20%. dark ascension is great for a mindspike build. There are situations where MS and MF. Cast Mind Spike with Surge of Darkness procs. I personally en…The cast speed of Mind Sear from Idol of C’Thun no longer scales with Haste. 02:35 AM. Those 1% is more or less the frequency I see resists on other spells, I suppose, especially if attacking lower level mobs, but Mind Flay seems to miss a lot more. But you better get used to using Mind Spike properly. If you have 5 stacks of evangelism and are reasonably certain you can primarily mind flay/mind blast for the duration, use archangel. It's spamming Mind Blast too much. Generates 8 Insanity (was 6). • 6 mo. When interrupted while casting a single-school spell such as Mind Flay or Frostbolt, players will now be able to cast dual-school spells such as Mind Spike (Frost and Shadow schools) or Frostfire Bolt (Frost and Fire schools). Fixed opener to be easier to read. Mind Spike damage increased by 9 percent and now replaces Mind Flay. and use glyphs of death and spirit tap. Mind Flay: Insanity has been renamed to Surge of Insanity. Note that periodic damage means not only DoTs, but also channeled spells like Void Torrent and Mind Flay, as noted by their absence from Effect #1 in the Spell Details chart. The changes to Mind Spike working with all Mind Flay related talents and outright replacing the spell make it fit more cleanly into our kit. Wanting to keep the player involved and mindful of what is happening can lead to bloat and proc proc proc based reaction/priority based buttons vs spamming the same thing all over again. It also provides the priest with a. those DoTs are so strong on DPS that Priest can NOT afford to lose them. they don't run mind spike and they enjoy playing w/o it. Mind spike for pvp is phenomenal. Feels like a button mashing simulator to do mediocre damage. Can accumulate up to 2 charges. You continue to spam Mind Flay / Insanity until there’s less than 1 second left on the insanity buff, then let go of shift. Mind Flay is regarded as a filler spell, which means it is only used when nothing else more important can be cast. When one of these tadpoles has sufficiently. Mind Spike: Insanity damage reduced by 11 percent and generates 6 Insanity (was 8). Before current patch mind spike was optional so I wasnt too concerned but now its effectively mandatory which was something i was worried about returning. Dark Evangelism - Mind Flay, Mind Spike, and Void Torrent increase the damage of your non direct damage spells. Generate Insanity with Mind Blast, Void Bolt, Mind Spike, Mind Flay; Spend Insanity with Devouring Plague for Single-Target or Mind Sear for more than 3 targets. Shadow has many spells to press rotationally, and this isn’t helping that. They worked out and sent out a hotfix yesterday, which means that snare reduction talents/gems no longer affect the duration of the final tick of Mind Flay. Mine Talent spec is 2/1/1/2/2/1/1. Click here for information and the new URL. I also hear there is heavy pvp happening in the Beta as well. It’s fairly common for me to go Void bolt -> mind blast -> mind flay or something similar, which is usually just enough to. Mind Spike damage increased by 20%. Mind Melt - Mind Spike now increases the critical strike chance of Mind Blast. The Mind Blade. But thats not a bad thing. Many talents that saw little play or had very low gameplay impact, such as and Coalescing Shadows have also been removed, with new options such as Voidtouched and Mind's Eye taking their place. Mind Spike and Mind Melt are suggested over Mind Flay in almost every scenario. I’ve been using lots of Macro on this website and I think is time to give back something. Then learn to operate both abilities using different keys rather than macroing them together. Mind Flay and Mind Spike Mind Spike currently feels like it has no place in the shadow rotation and is in direct conflict with Mind Flay. Coalescing Shadows is interesting, but it could also synergize with Mind flay if that is picked. It always feels like I’m doing something wrong, mostly because with all the procs I feel like i just have too much to press. Mind Spike and Mind Spike: Insanity damage is now increased by 30% in PvP combat (was 25%). Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5 percent damage variance. Cast Mind Blast; Cast Void Torrent if you have all DoTs on your target (make sure to use all Mind Blast and Shadow Word: Death charges before Void Torrent to. Mind spike for example used to have an animation but currently it's kind of not doing anything. god shadow feels awful to play after the patch. Twists your Shadowform with the powers of the Void, increasing spell damage you deal by 10%, and refreshing Mind Blast's cooldown. 2022: Moved racials out of the rotation into their own section. At quick glance, besides being less appealing aesthetically, Mind Spike is a slightly more empowered filler spell. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get into keys because Shadow brings the same exact toolkit. You can read all changes to 10. I still wish we could build into one filler and completely drop the other, but this isn’t as bad as I thought. 12 insanity between sear and mind flay, and you only get the TH.